@startuml
sprite $circle_plus [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000158ACCCCA851000000000000000000
00000000000000017DFFFFFFFFFFFFD71000000000000000
00000000000002AFFFFFFFFFFFFFFFFFF920000000000000
0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000
00000000002DFFFFFFFFFFFFFFFFFFFFFFFFD20000000000
0000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
00000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
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000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000
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003FFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFF300
006FFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFF500
008FFFFFFFFFFFFFDCCCCC0000CCCCCDFFFFFFFFFFFFF800
009FFFFFFFFFFFE200000000000000002EFFFFFFFFFFF900
00AFFFFFFFFFFF90000000000000000009FFFFFFFFFFFA00
00AFFFFFFFFFFFB000000000000000000BFFFFFFFFFFF900
009FFFFFFFFFFFF722222200002222228FFFFFFFFFFFF900
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005FFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFF500
002FFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFF200
000EFFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFE000
0009FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF9000
0003FFFFFFFFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFF3000
0000DFFFFFFFFFFFFFFFFF7007FFFFFFFFFFFFFFFFFD0000
00005FFFFFFFFFFFFFFFFFFCDFFFFFFFFFFFFFFFFFF50000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000
0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD10000000
000000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFC100000000
0000000001BFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
000000000007FFFFFFFFFFFFFFFFFFFFFFFF700000000000
0000000000002CFFFFFFFFFFFFFFFFFFFFB2000000000000
000000000000004BFFFFFFFFFFFFFFFFB400000000000000
000000000000000027BFFFFFFFFFFB710000000000000000
000000000000000000002567765200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CIRCLE_PLUS(_alias) ENTITY(rectangle,black,circle_plus,_alias,FA6 CIRCLE_PLUS)
!define FA6_CIRCLE_PLUS(_alias, _label) ENTITY(rectangle,black,circle_plus,_label, _alias,FA6 CIRCLE_PLUS)
!define FA6_CIRCLE_PLUS(_alias, _label, _shape) ENTITY(_shape,black,circle_plus,_label, _alias,FA6 CIRCLE_PLUS)
!define FA6_CIRCLE_PLUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,circle_plus,_label, _alias,FA6 CIRCLE_PLUS)
skinparam folderBackgroundColor<<FA6 CIRCLE_PLUS>> White
@enduml